I'm Mike, a senior software engineer in San Francisco. I began my career as a filmmaker and animator, and I’m driven to create experiences that offer meaningful participation while respecting a person’s time and attention. I bring these sensibilities to all of the work that I do.

Since 2012 I’ve specialized in VR, AR, and proprietary physical hardware. My projects have includes console games, science education apps, art installations, surgical simulations, theme park attractions, and more. I've shipped on numerous hardware platforms and storefronts including Meta Quest, HTC Vive, PS4, Windows / Steam, and iOS.

If you have a project you’d like to work on together, feel free to get in touch!